A VR Developer with a strong eye for game design and 3D modeling, backed by a solid foundation in architecture. Skilled in designing immersive virtual experiences and crafting 3D assets. Passionate about bridging technical development and artistic vision to build engaging XR environments.
Design, model, and fine-tune 3D assets
Creating custom outfits for avatars
Develop 3D environments and world elements
Maintain asset library
Guide developers by providing clear specifications on asset behavior, appearance, and integration expectations
WebAR
Create virtual workshops
Design thinking and team building methods
Level designing Team-building games
create 3D assets and concepts
Developing VR experience in Unreal Engine 5
I mostly programmed through blueprints and implemented some sounds and materials for the project. But my focus was on physic-based interactions.